October 1, 2026, 13:38 UTC
Read from the Roblox games API (universe 10253446435) on October 8, 2026.
The official timestamp, every value this site's check log has recorded, what the cadence means, and exactly what to re-verify after the next jump.
Read from the Roblox games API (universe 10253446435) on October 8, 2026.
Five timestamp advances recorded between September 14 and October 1 — zero published patch notes on any checked surface.
Created May 31, 2026; about 21.9M visits, 109K favorites and ~1,078 concurrent players at the October 8, 2026 check.
Source: Roblox games API "updated" field, recorded during this site's dated source checks. Current entry checked 2026-10-08.
| Check date | Official timestamp recorded | Note |
|---|---|---|
| September 14, 2026 | September 14, 2026 | Full source refresh of every page. |
| September 17, 2026 | September 14, 2026 | No new timestamp since the previous check. |
| September 21, 2026 | September 18, 2026 | Timestamp advanced; no patch notes appeared on any checked surface. |
| September 25, 2026 | September 23, 2026 | Timestamp advanced again; still no public changelog. |
| September 29, 2026 | September 25, 2026 | Timestamp advanced; the public description stayed unchanged. |
| October 3, 2026 | October 1, 2026, 13:38 UTC | Current value read directly from the Roblox games API. |
| October 8, 2026 | October 1, 2026, 13:38 UTC | No new timestamp since the previous check; official visit, favorite and player counts re-read. |
What is documented about the game's life so far — and what no source records.
The experience went live under the Did I Axe group (group created around the same era; the group now counts ~2.4 million members). The public description has kept the same shape since at least early August: axe trees for wood, upgrade and expand your plot, sell wood for cash, axes farm wood offline.
The game passed 21 million visits without ever publishing a named update, patch note, or changelog on the surfaces this site checks (game page, group page, trackers). The first entry in this site's check log is August 9, 2026; systematic timestamp recording began September 14.
Timestamp advances recorded on September 18, 23, 25, and October 1. Meanwhile the surrounding ecosystem grew louder than the developer: code trackers began publishing conflicting code claims in late September, and creator videos documented the axe ladder and giant-tree endgame. None of that activity came with official notes.
The five surfaces this check log refreshes on every pass.
Read straight from the Roblox games API after every session. A jump with no other news means content changed silently — re-run the one-minute wood test before trusting old rates.
Four lines long and the developer's only announcement channel. New mechanics, events, or a code hint would appear here first; it has been stable across every check in this log.
The code trackers conflict (five reported strings versus "no code system"). Each update is the natural moment for that to resolve — see the codes page for both claims.
Rates are the real changelog. Compare wood per minute and cash per wood against your last recorded session; a silent rebalance shows up as a changed number, not an announcement.
Roughly 1,078 concurrent players at the October 8 check. A sudden spike or drop around an update usually means an event or a problem — Rival Ducks keeps the history.
After a timestamp jump: re-measure with the calculator, re-test any reported code on the codes page, re-run the axe comparison from the tier list, and confirm the community-link status on the links page before trusting anything new. Everything this page states is registered with its checked date on the sources page.